Get Fit Animations

This is a group project I collaborated on for my Game Studio 3 class under the theme of “Crunch”. I was responsible for all of the character animations, the animation logic, and some of the background assets. The rig is from Advanced Skeleton 5 (https://www.animationstudios.com.au/advanced-skeleton), and all animations were done in Maya and imported to Unreal Engine. The Itch.io page for this game can be found at: https://cozhart.itch.io/fit-beats

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