Overgrown Battle Hammer
This hammer was modelled and uv’d in Houdini, textured in Substance Painter & Designer, and rendered using Substance Sampler. For the cover render, the tree, rock, and ground assets are from Quixel Bridge:
Rock: https://quixel.com/assets/wjwtbb3
Ground: https://quixel.com/assets/tletcalfa
Tree: https://quixel.com/assets/whbedjl